Creates large, angular shapes that are clumped together like window panes. The outer lines will be black and straight. The lines may be different widths, but each individual line should stay the same size throughout. You can have several clumps, but there will be at least three panes in each cluster. You may color the inside of each pane with any color found on the dragon. In example, the above dragon only has gray, so the panes can only be gray. The below dragon has several other colors, so the panes can be several colors. Stained glass will cover up to 50% of the dragon. Minimal stained glass will show a cluster of at least three small panes. The inner panes may be up to 50% translucent, but the outer border will always be solid.

Shape Rules
Glass is defined by its black border. Each line of the border will be straight. It will never curve. Each cluster of panes will have at least three panes connected (in example: three neighboring triangles).
Texture Rules
It should have a solid edge.
Color Rules
The outside border will always be black, unless affected by Vibrancy, Dazzle, or Spectrum. You may color the inside of each pane with any color found on the dragon. In example, the above dragon only has gray, so the panes can only be gray. The below dragon has several other colors, so the panes can be several colors. Each pane will be a single solid color. The inner panes may be up to 50% translucent.
Layering Rules
You may layer it as desired. It will never go above Top Layer markings, though.
Effect on Modifiers & Physical Traits
It may affect modifiers, skin, nails, ears, and similar things where it touches. It can also appear on modifiers that are not touching the marking.
Charged Glass
Charged glass allows you to use curved lines. Additionally, the panes may be any color, even if the dragon does not have that color. Furthermore, it may cover the entire dragon, as long as all other traits are visible. Lastly, you may have a single gradient in each individual pane.

Legacy Glass (Circuitry)
Glass was formerly a circuitry marking. As such, it is described with the name Circuitry. The Legacy ID cutoff is 1000, as well as any event dragons that show Legacy Circuitry. Creates a circuit board pattern on the dragon. It may be small, or it may cover the entire dragon. You are allowed to use any two colors, as long as gradients are smooth on the lines. (Adjacent lines may be different colors, but the transition on the lines themselves must be smooth.) It may cover the dragon’s entire body or small portions of it. The lines should be thin and close together, like a real circuit board. Circuitry can come in a variety of shapes. There are a few constants, though. It will have at least one line and at least one shape. Lines will be very thin/efficient. Shapes will be located on the end of the lines. While some decorative dots and lines are allowed, they should be set out in a clear, non-natural pattern. Adding a bend to the line is a good way to ensure it’s seen as circuitry. It should have a solid edge. Circuitry may be one solid color or a gradient between two colors. The gradient should be smooth. You may layer it as desired. It will never go above Top Layer markings, though. It may affect modifiers, skin, nails, ears, and similar things where it touches. It can also appear on modifiers that are not touching the marking. Charged Circuitry may glow. In addition, each line may have a different color/gradient (only when there are separate lines).
