This is sometimes referred to as fetlocks or feathering. Creates a line or umbrella of fur on the bottom of every leg. They will never go all the way up the leg, or past the ‘elbow’ of the leg. The tail can also have fur similar to heraldic unicorns, gryphons, or lions. Lastly, you may create tufts of fur on the shoulders and ‘hands’ of a wing. If the dragon has limbs and/or a tail and/or wings, then it must show in some way.
Color Rules
It may be the same as the base color of the dragon, or it may take on any color in the elemental rules. Its color may display as a gradient. Any display traits that would affect points (such as suntouched) will also affect the heraldry of a dragon.
Modifier & Physical Trait Interactions
This does not affect the colors of other Physical Traits and does not interact with other modifiers.
Charged Heraldry
Charged Heraldry allows you to create a line of feathering anywhere on the dragon’s legs. It can also create a short horse-like mane on the neck, even if a dragon does not have ungulate snout or the maned trait.