PREREQUISITE: Successfully craft Forged Metal OR fail in a Forged Metal craft five times. This is a crafting job.
Forged Metal![]() | Untrained | x4 Scrap Metal |
Novice Blacksmith
UNLOCK QUEST:
Option One – Show your Rider creating a metal alloy for the first time.
Option Two – Show an amazing piece of metalwork that inspired your Rider to become a blacksmith.
- Unlock all novice level Blacksmith crafts.
- Guaranteed success in Novice Blacksmith crafts.
Trained Blacksmith
PROMOTION ONE QUEST:
Option One – It’s up to your Rider to repair some particularly damaged metal! Are they repairing armor? Sharpening a blade? Or perhaps fixing some sort of saddle apparatus? Show them at work!
Option Two – Show your Rider learning about the safety precautions that smiths need to undergo while working. Some people might learn the hard way…
- Unlock all intermediate level Blacksmith crafts.
- Guaranteed success in Novice and Intermediate Blacksmith crafts.
Master Blacksmith
PROMOTION TWO QUEST:
Option One – Your Rider has been commissioned for an incredibly specialized tool! Show your Rider crafting it or showing it off to their client. It will not be a sword, armor, or conventional smithing subjects. Examples: Bonsai Tree Trimmers, a motherboard, a wedding band, etc. .
Option Two – Show your Rider constructing a large machine of some sort.
Option Three – Show your Rider cooperating with other Blacksmiths to invent something new.
- Unlock Artisan Blacksmith recipes (50% chance of crafting success).
- 50% chance of an extra crafted item from all crafting attempts.
- Guaranteed success in Intermediate and Novice Blacksmith recipes.
All Blacksmith Crafts | ||
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Forge![]() | Novice | x2 Large Stone, x2 Forged Metal, x2 Logs, x1 Coal | Den Craft | After Furniture Applied: Show your Rider making a metal, glass, or clay object. They receive a spiritbound Perfect Ingot (one time use) that increases the chance of Artisan Craft success by 50%. |
Decorative Sword![]() | Intermediate | x4 Rubies, x2 Gold, x2 Silver, x2 Copper, x2 Ancient Artifact, x2 Pearls | Den Craft | After Furniture Applied: • Show your dragon or Rider using a forged weapon to battle. The weapon should match the theme of your den. Gain two random Fire activity items. |
Tacklebox![]() | Intermediate | x1 Rusty Anchor, x2 Prepared Meat, x2 String, x1 Forged Metal, x1 Skittercritter, x1 Small Adornments, x1 Scales, x1 Beautiful Shell | Den Craft | After Furniture Applied: • Show your character fishing using their tools. Receive two random items from salvaging adventures. |
Weather Vane![]() | Novice | x4 Forged Metal | Den Craft | After Furniture Applied: • Show your character weathering a storm. Receive two random items from the gathering list. |
Wishing Well![]() | Novice | x5 Large Stone, x4 Sand | Den Craft | After Furniture Applied: • Show your character making a wish at some sort of lucky monument on their property (fountains, wells, shrine, etc.). They gain the [Lucky] status their next activity roll will be rolled twice. Their status returns to normal after it is successfully activated in an activity roll. |
Head Mount![]() | Novice | x2 Leather, x1 Prepared Meat, x2 Sticks, x1 Large Bones, x1 Forged Metal | Den Craft | After Furniture Applied: • Draw your character staking out prey, studying them, or luring them into a trap. Gain two random Hunting activity items. |
Diary![]() | Intermediate | x1 Forged Metal, x1 Cloth, x2 Scroll | Den Craft | After Furniture Applied: • Depict a moment from the daily life of your character. Receive two random activity items. |
Entertainment System![]() | Intermediate | x4 Ore – Copper, x2 Glass, x1 Paint, x2 Forged Metal | Den Craft | After Furniture Applied: • Show your dragon or Rider as they would appear in a video game. If the den item is not directly depicted, user interface must be visible (such as hearts, hp bars, stats, etc.). Genre is your choice. They may take any form, as long as they are recognizable as your dragon. Gain two random Thunder activity items. |
Ancient Reconstruction![]() | Intermediate | x1 Glue, x3 Ancient Artifact, x3 Fossil, x1 Rusty Anchor, x2 Claws and Fangs, x1 Scrap Metal | Den Craft | After Furniture Applied • Show your character using their Reconstruction to travel to the past or future. If they are already in the different time, the den item should be present. This drops two Earth activity items. |
Fireplace![]() | Intermediate | x3Coal, x1Flint, x3Granite, x1 Forged Metal, x1 Logs | Den Craft | After Furniture Applied: • Dragon and rider share a story from the past. The memory gains a +5EXP bonus. |
Grooming Kit![]() | Intermediate | x2 Forged Metal, x2 Scales, x1 Eggs, x1 Oil | Import modification: • Allows for grooming of reasonable traits (ie: crests, manes, spines). One time use. |
Koi Pond![]() | Intermediate | x2 Sand, x3 Algae, x5 Large Stone | Den Craft | After Furniture Applied: • Draw your character hanging out or interacting with a body of water. Chance of receiving the following loot: Scales, Small Bones, Algae , Beautiful Shell |
Crystal Chandelier![]() | Intermediate | x2 Geodes, x2 Quartz, x4 Glass | Den Craft | After Furniture Applied • Show your Rider hosting a fancy or luxurious event; They may also be invited to another fancy event so long as they have an invitation that was sent to their den. This drops two Light activity items. |